Wednesday, February 12, 2014

Wayfinding Notes


·      Successful wayfinding design allows people to
o   Determine their location within a setting
o   Determine
·      The design of wayfinding systems should include:
o   Identifying marking spaces
o   Grouping spaces
o   Linking and organizing spaces through both architectural and graphic means
·      Designers/Locations
o   Nicolas Vrignaud  - Docks en Seine: Paris
o   Belém to Cais Sodré Bikeway
§  P-06 Atelier
o   Pentagram: Paula Scher – Public Theater
o   **Public Theater – Pentagram: Paula Scher
o   NYC wayfinding – Pentagram: Michael Bierut ** touch screen interactive map
o   Birmingham Railroad Underpass – Bill FitzGibbons (different ways of showing a path)
o   CCTV headquarters in China
o   The EKKA and Beyond – dotdash
o   Seattle Public Library – Bruce Mau Design
o   Toronga Zoo –dotdash
o   Brookfield Multiplex car Par – Brand Culture
o   Arizona Cardinals Stadium – Pentagram **
o   The High Line - Pentagram
·      Paths and Circulations
o   The circulation system is the key-organizing element of a site…
o   Develop a focal point and a system of circulation paths to help people understand where they are in the system
o   Distinguish paths with width/height, material, and color differences to assist in comprehension of circulation system. If color is used to determine circulation, avoiding the same set of colors for other purposes such as decoration
o   Use a system that has a repetition or rhythm to help
o   Communicate the circulation system to the users when they enter. In particular, vertical circulation devices such as stairs and elevators should be intuitive and perceptible
·      Marker
o   In wayfinding – marks a locality. Can be arches, monuments, building entrances, kiosks, banners, artwork and natural features give strong identities to various parts of site or building
o   If possible set up markers at focal points and at places that correspond to intersections
o   Consider locating the marker so that it is detectable from as many positions as possible. However, do not position the marker so that it physically interrupts the path of travel
·      Nodes
o   A node is a decision point
o   Connect the dots
o   Easy to understand system, maps, and graphic information to indicate information at important spots
·      Edges
o   Wayfinding edges determine where an area begins or ends
o   (consider texture when you are too close to edge at subway)
o   design specific boundary areas, such as pathways and subway platform edges, for both visual and tactile detection
·      Zones and Districts
o   Wayfinding zones and districts are regions (either outside or within buildings) with a distinguishing character that assists tin the general identification of a place
o   Identify each zone as unique and memorable in its context
o   If possible, reinforce the identifying characteristics of the zone with signage prior to arrival in zone
·      Clear organization and Designation
·      Information is understandable, legible, and well designed
·      Ease of orientation
·      Visible and recognizable
o   Be aware that its there but it doesn’t impose
·      Functional, accessible, and interesting to all audiences
·      Simple and concise
·      Provide a map or directory
·      Solid research and strategic foundation
·      Cocawayfinding.tumblr.com
·      Graphicambient.com

No comments:

Post a Comment