The video “Masters
of Illusion” explores basic visual techniques from the Renaissance, which are
now employed in cinematography. The idea of how to make a flat picture
three-dimensional was first studied in depth in the Renaissance period.
Brunelleschi discovered the idea of linear perspective, parallel lines drawing
together to create a vanishing point. Giotto, the father of Renaissance
painting first explored parallel lines creating depth, but without a vanishing
point, and Masaccio painted The Trinity, one
of the first paintings to use linear perspective. Sculpture also used linear
perspective, creating the illusion of vast space.
Piero Della Francesca,
painter and mathematician, created octagons with systematic perspective,
creating depth in paintings. Uccello’s perspective drawing of a pot resembles a
grasp of perspective that we would expect from a computer-generated drawing.
Albrecht Durer was the first to create works using multiple vanishing points.
The analysis of
light and shadow was also explored in the Renaissance period and added to the
three-dimensional effect of works at that time. Light creates depth through
shadow cast on and from the form as well as light reflected off of it. Leonardo
DaVinchi discovered atmospheric perspective, which can be achieved through
blurring and adding blue to elements in the distance.
These studies of
ways to create perspective were discovered many years ago and are still
relevant today. In photography the choice of what to blur and what to focus on
can create perspective the way atmospheric perspective in painting creates it.
This video also helped me understand how pictures create a window into a
three-dimensional space.
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